About

Holistic Game Designer with 2 AAA titles shipped, 6 features owned, and multiple teams led.
Thriving in cross-disciplinary teams to create engaging and meaningful gameplay.

“Always playing, always making.”

Career

2026-Present

TBA

Principal Game Designer

Unannounced Dungeon Crawler

Procedural content generation. Player kits. Emergent spectacles.

2025-2026

Amazon Games

Game Designer

The Lord of the Rings Unreleased

🔒

2023-2025

New World PC, XBOX, PS5

2022-2023

Off-Season Studio

Lead Game Designer

Tale of Time: Bagua PC, Mac

Details

2021-2022

Tencent Games

Game Designer

The Division: Resurgence PC, XBOX, PS5

2019

Lilith Games

Game Design Intern

AFK Arena Mobile, PC

2017

A high school kid made his first Unity video game 🙂

All Blogs

GDD owner and designer of NW’s most popular co-op mode (80k sessions/day).

Scripted game mode stages in C++, implemented 100+ procedural encounters and puzzles. Collaborated with key stakeholders to implement and iterate the mode for 20+ times, shipping the feature with all goals achieved.

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Owned, Designed, Scripted

Catacombs Game Mode

Designed

World and Quest

Owned, Designed

Underworld Region

Co-owned, Led or Designed

8 Live Events

Designed, Scripted

4 Dungeons